What the columns mean

The comparison

DatasetFirst-person videoPer-speaker close audioPeopleConversation or taskTranscriptsLicense
EgoComYes, glasses on 2 or 3 of the 3 peopleNo, stereo audio on each wearer3ConversationHuman, word-level, with speakersModified MIT (per README)
Ego4DYesNoVaries; the social subset is in groupsDaily-life activityOn the audio-visual diarization subset, English onlyEgo4D license agreement
Ego-Exo4DYes, plus third-person camerasNo, a 7-channel array on the glassesActivity-centeredSkilled tasks: sports, music, cooking, repairNarration and expert commentary, not dialogueEgo-Exo4D license agreement
EgoVerseYesNot described in the paper2,087 demonstrators in totalManipulation, 1,965 tasksLanguage annotations of actionsNot stated in the paper
EPIC-KITCHENS-100Yes, head-mountedNoOne camera wearerKitchen activitySpoken action narrations, not dialogueCC BY-NC 4.0
Seamless InteractionNo, one video per participantYes, one denoised 48 kHz file per participant2ConversationTime-alignedCC BY-NC 4.0
MM-F2FNo, online conversation videosNo, audio comes from the source video2 per clipConversationWord-level, with turn-taking and backchannel labelsAnnotations and video links; videos stay with their uploaders
otoSpeech Egocentric (designed)Yes, on the main worker and one other person, plus wide and close fixed viewsYes, a close microphone for everyone, plus left- and right-ear microphones on the main worker2 to 4Conversation during shared tasksLabels for speaker, addressee, gesture, hand action, objects, and resultOn request

Sizes, from the same sources: EgoCom 38.5 hours with 34 speakers; Ego4D 3,670 hours from 931 camera wearers; Ego-Exo4D 1,286 hours in the paper; EgoVerse 1,362 hours in its current release; EPIC-KITCHENS-100 100 hours from 45 kitchens; Seamless Interaction over 4,000 hours from over 4,000 participants; MM-F2F over 210 hours of video. otoSpeech Egocentric is specified as 3 tasks run in 18 conditions. Ego-Exo4D's documentation now lists 1,422 hours, and EPIC-KITCHENS offers commercial licenses by email (EPIC-KITCHENS).

Primary pages for the rows above: EgoCom README, Ego4D Social benchmark, Ego-Exo4D documentation, EgoVerse, Seamless Interaction dataset card, MM-F2F repository, and the otoSpeech Egocentric design.

Reading the table

The sets fall into three groups, and none covers all six columns.

Robot learning sets (EgoVerse, EPIC-KITCHENS-100, and Ego-Exo4D) are strong on hands and tasks. Their language is a description of actions: EgoVerse's dense annotations, EPIC-KITCHENS' narrations recorded through a pause-and-talk tool, and Ego-Exo4D's narrations and expert commentary. These sets suit manipulation policies and activity recognition. They do not show people talking to the person who is working.

Among first-person conversation sets, EgoCom is the clearest example: three people talk while two or three of them wear recording glasses, with 240,000 human-transcribed words and speaker labels. Its paper used the data for turn-taking prediction. There is no shared physical task, and the README notes that each microphone hears every voice, with the wearer loudest. Ego4D adds a social benchmark built for this viewpoint, with "Looking at me" and "Talking to me" tasks that ask whether a visible person is looking or speaking to the camera wearer. That is the closest public resource for addressee detection from a first-person view.

Seamless Interaction and MM-F2F are face-to-face conversation sets. They show how two people behave in conversation, from voice and face to timing. Seamless Interaction keeps each participant's audio and video separate, under a non-commercial license. MM-F2F labels turn-taking and backchannels on web video, and it releases annotations and links instead of the video itself. Both are dyadic and filmed from outside, so neither has a wearer's view.

Why egocentric data needs both kinds of microphone

A head-worn microphone records what a robot or a pair of glasses would hear: everyone at once, at different distances, with the wearer's own voice loudest. That is the input your model gets in use. A close microphone on each person records the answer: which words came from whom, including during overlap.

A dataset with only head-worn audio forces you to estimate speaker labels from a mixture, and the estimate is weakest exactly where people talk over each other. A dataset with only close microphones has clean labels and an unrealistic input. You want both on one clock, lined up with the video. That pairing is also what makes turn-taking and interruption labels reliable in a group.

Video adds its own requirement. VideoFDB, a benchmark for full-duplex agents that see and speak, found that current agents use video to answer explicit visual questions but not for continuous grounding during conversation (Mazumdar et al., 2026). Closing that gap needs training data in which gaze, pointing, and speech carry meaning together.

How to choose

Match the dataset to the behavior you are training:

Then check the license. Two sets in the table are CC BY-NC 4.0, two require a signed agreement, and MM-F2F points to videos owned by their uploaders. For commercial training, read each license and consent scope before you count hours.

What to check in a sample

Where oto fits

oto builds conversation data with each speaker on a separate channel, in English, Japanese, and Korean.

For what a humanoid needs beyond the data itself, see What Conversation Data Does a Humanoid Robot Need?

Data for voice AI

Request samples or a quote

Tell us what you are building, and we will send samples and pricing for the data that fits.

Frequently asked questions

Which egocentric datasets include conversation?

EgoCom is built around three-person conversation, and Ego4D includes audio-visual diarization and social interaction subsets. Most other first-person sets focus on actions and have narration instead of dialogue.

Does Ego4D have audio?

Yes, for portions of the footage. Its audio-visual diarization and social benchmarks use it, but the audio comes from the camera wearer's device, so voices are mixed.

Is there an egocentric dataset with a separate microphone for each speaker?

Among public sets we checked, no. otoSpeech Egocentric is designed with a close microphone for every person plus ear-level microphones on the main worker.

Can I use EPIC-KITCHENS or Seamless Interaction commercially?

Both are CC BY-NC 4.0. EPIC-KITCHENS offers commercial licenses by email, and the Seamless Interaction license says commercial use needs explicit permission.

What is the difference between egocentric and exocentric video?

Egocentric video comes from a camera worn by a person, showing their view. Exocentric video comes from cameras placed around the scene. Ego-Exo4D records both at once.

For more datasets, benchmarks, and models, see the fullduplex.ai catalog.

otoearth, Inc.